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Worm: The Visual Novel Experience

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Description

A visual novel RPG simulator mockup.
From web serial "Worm" by Wildbow.




We know that the Entities use the Kiss/Kill dynamic as a tool to stir up conflict in the hosts. Up until now, we've seen more of the killing side of conflict in Worm... But what happens in an alternate universe far away if the tables are turned? In this universe, the Hand of God doesn't roll the dice to determine your fate. He spins the bottle.

Welcome to Worm Actually, where your soul mate is six degrees of separation away. Your task is to find a happily ever after ending, and maybe save the world and solve entropy in the process.



  • PANEL 1 — Title card is a palette swap of the original Worm Season One Episode Highlights title sequence from earlier. Worm: Scene Highlights by lonsheep
  • The ultimate version would have animated flying butterflies.   
  • PANEL 2 — Character selection screen. Larger view of the character avatars here Most RPGs would let you create your own player character, but in this game, the characters have built in backstories, starting alignments, and experience. The "Ratings" column represents the starting difficulty level, where you can begin at the street level or go global with the S-Class rating. Or you can go straight to Entity...
  • PANEL 3 — Hahah, you thought you could just pick the most powerful player character as your starter? Lol noob. The path to pride and accomplishment is paved in microtransactions. If you want to play David or Fortuna without the Pay-to-Win model, you must beat the game at the other difficulty ratings.
  • PANEL 4 — Sample interaction with NPC "Brian". Based on the canon scene where Brian gives Taylor an amber statue because he saw it and "thought of you". This might not go well, so load saves as often as you need to. Protip: Savescumming does not work with the "Coil" storyline. 
  • PANEL 5 — Sample interaction with NPC "Mannequin". Based on the canon scene where Mannequin visits Armsmaster during his house arrest and leaves him a message in chatspeak because all he has are computer keys.
  • Not shown — Victory animatic if your character completes their route and earns the happy ending. You'd get an artwork similar to the Dragon and Defiant portrait. If you beat every level with every character, Scion and Eden fly off into the sun, hand in hand in hand.  
  • Dragon and Defiant by lonsheep 


I know this isn't a real game, but it's a fun little idea to think about. People have talked about Worm fighting games or Worm card games, but a visual novel is something I haven't seen discussed much before.
Image size
1083x4200px 1.24 MB
© 2018 - 2024 lonsheep
Comments12
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Geminii27's avatar

Just the _concept_ of the S9 as options... yipe! I mean, OK, _maybe_ Burnscar if she could be power-damped and given ALL the therapy, but the others...